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nice! i'm surprised you made all of this for a jam - time limitations really bring the best of us all, eh!
the Match one is surprisingly laggy, while the others were flawless 60fps. Fun!

love it!, i still don't get how you managed this in 10 hours, while mine took 28-32 hours...

Great overall but the jump button needs to be much bigger

(1 edit)

Thanks! The jump button is made small for two reasons:
1. I made sure to not resize any of Kenney's assets. They're all kept at their original size.
2. Having to move over to where the button is is part of the challenge of that level. :D 

Edit: Just to clarify on the above as someone else mentioned the concern, this is not to say your feedback is wrong, just to give context on why it was designed that way.

Yeah, that's pretty awesome.

Nice very fun to play But give some better instructions