This is an example to show how to setup a top down action rpg/adventure camera.

The camera will follow the character between rooms, but stay in the room limits. When moving between rooms, the camera slides to the next room. 

While the camera is transitioning between rooms, the player and all objects will stop.

Controls are the numpad on the keyboard.

Note: It is strongly recommended to full screen the example, as the assets are only 320x240.

Big thanks to ansimuz for their CC0 assets for the Meta Game. Check their other work out over at

Check out the GDevelop 5 engine over at 


GDevelop Example Project 14 kB

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